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What was your inspiration for the game?
Our snow theme, plus the idea to do something avalanche-related has been bouncing around in my head ever since Ludum Dare 25, where the theme was "you are the villain". My original idea had you playing the part of the avalanche, but I couldn't quite get the mechanic to feel right so I ended up not making an entry. Those ideas mixed a bit with Line Rider and Dino Run, and this game was conceived. Then mini-LD 39 had a theme of hindsight, or "make the game you wished you made before", and this game was born. For its Ludum Dare entry page, go here.
Did you run into any challenges while creating the game?
I'm still learning libGDX, and this is my first "real" game using it.
Do you have any future plans for the game?
Perhaps! This is my first entry to One Game a Month, which I'm going to use to explore a few ideas to see what sticks. Hopefully by October I'll have a game worthy of expanding for the Ludum Dare October Challenge. I originally wanted to add features like doing tricks and getting points, similar to Dolphin Olympics 2 (which I just realized has an Android version!), so that and better art might be something to explore. With that in mind, if any pixels artists out there want to team up and really polish a game, let me know!