Login / Register

Share:


Author:

iandioch

Ciúnas Bóthar Cailin Bainne!


Login to rate this game!

Avg Rating:

(0.0 avg / 0 votes)

May's theme: Android!

Birds of Prey

Play this game as:

Applet Jar Web Start Source

(Which version do I want?)

Click a tab to play this game!

What was your inspiration for the game?

LUFTRAUSERS by Vlambeer. A great looking game; never played it though.

Did you run into any challenges while creating the game?

This was my first proper OOP experience, with inheritence all over the place. When I started, I didn't know that I had to super() everything. Now I do :3

Do you have any future plans for the game?

Not really. Maybe a score-saving feature. Maybe fix some of the 'quirks' like the messed up plane sprites.

How are other people allowed to use your source?

However they like!

How could your game be improved by others?

New bullet types? A bigger difference between plane types? A more clear objective? A nicer UI? Whatever, man!

Developer Advertisement

01:48:50 PM - Monday, August 13, 2012

I decided yesterday at 1:30 pm that I would practice for the next Ludum Dare gamejam (#24). The only 'jam' I had competed in was miniLD 36, and that had the lax deadline of a week. So, I gave myself a challenge. I wanted to have a working game by 3:00pm. That's an hour and a half.

I would have done it too, if that was actually my deadline. But, I just wanted a basic prototype by that time; I was still planning on expanding on it for the next 24 hours. So, while I could have made something simple, I was planning ahead for my grand aspirations for the game, and started on an Entity system. I had one done within the time, and I had some things happening on-screen. But there was no user input, no 'player', so it wasn't a game. I failed. 

I loved the pressure of the deadline. The excitement, the adrenaline...

So, about an hour later I had a game, of sorts. I kept working until 8 pm, with a break for food, and I picked it up this morning at 11:30. I worked until 1:30 on the dot. That makes this a game made in 8 hours.

Boo-yah. I'm very proud of it.

It has its problems. The sprites of many of the enemies are messed up, with double-planes and half-planes. But I doubt I'll fix them. My time is up. 

I had a whale of a time, and can't wait till Ludum Dare. I'm definately going to do a few more practice mini-jams. 

I won't spam the site with my creations. I reckon I'll leave them unlisted, and just tweet about them.

Damn, I really need a homepage...

Wish me luck with my jamming!

 


Comments (newest first)

Login to leave a comment!

Advertisement