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What was your inspiration for the game?
LUFTRAUSERS by Vlambeer. A great looking game; never played it though.
Did you run into any challenges while creating the game?
This was my first proper OOP experience, with inheritence all over the place. When I started, I didn't know that I had to super() everything. Now I do :3
Do you have any future plans for the game?
Not really. Maybe a score-saving feature. Maybe fix some of the 'quirks' like the messed up plane sprites.
How are other people allowed to use your source?
However they like!
How could your game be improved by others?
New bullet types? A bigger difference between plane types? A more clear objective? A nicer UI? Whatever, man!